Sixty Second Dungeon

My (again, unfinished) submission for Mini Jam 85, made from scratch in three evenings. My goal was to fit an entire RPG campaign within one minute. A lot of stuff is still missing, but the main quest loop is working. You can get a procedurally generated quest, and solve it. Stuff like actual challenges, choices and encounters still need to be implemented tho.


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Really interesting! The pixel arts

 are good!