7DRL Dev log, day 4
Piss and Vinegar » Devlog
Day 4: Nothing spectacular
Today was mostly bugfixes, especially in the enemy movement and AI code. A lot of digging through piles of code, without much to show for it. And the item systems are finally getting into place.
I'm really getting behind on schedule, unfortunately, so I might need to cut some planned features. We'll see, maybe I'll manage to catch up tomorrow.
Also: I'm really, really tired. Off to bed.
Piss and Vinegar
A fast and rowdy Roguelike about scrappy brawls.
Status | In development |
Author | Brain in a Bowl |
Genre | Role Playing |
Tags | ascii, Roguelike, Turn-based |
Languages | English |
More posts
- 7DRL ReleaseMar 12, 2024
- 7DRL Dev log, day 5Mar 08, 2024
- 7DRL Dev log, day 3Mar 06, 2024
- 7DRL Dev log, days 1 & 2Mar 06, 2024
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