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Devlog
Submission to 7DRL Challenge 2024
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Devlog
7DRL Release
March 12, 2024
by
Brain in a Bowl
It's alive! It's been a couple of days since I released the jam version of the game, and I'm quite happy with the result. The last two days of the jam were a mad dash of fixing the item system (again)...
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7DRL Dev log, day 5
March 08, 2024
by
Brain in a Bowl
Day 5: Lots of tools! Quite a lot of progress today: I completed the item system, with multiple uses for items, integrated into the combat. Also added a nice start screen, and started working on chara...
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7DRL Dev log, day 4
March 07, 2024
by
Brain in a Bowl
Day 4: Nothing spectacular Today was mostly bugfixes, especially in the enemy movement and AI code. A lot of digging through piles of code, without much to show for it. And the item systems are finall...
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7DRL Dev log, day 3
March 06, 2024
by
Brain in a Bowl
Day 3: A picture is worth about twenty-seven characters A bit of progress today: items are mostly working, I just need to fix the AI for enemies to use them, and the level generation to include them...
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7DRL Dev log, days 1 & 2
March 06, 2024
by
Brain in a Bowl
Day 1: A trap! Otherwise known as: set-up For this challenge I'm using my own home-build JavaScript engine, and I've spend the the first day setting up and connecting everything, and putting the map,...
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