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Piss and Vinegar

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Devlog

  • 7DRL Release
    March 12, 2024 by Brain in a Bowl
    It's alive! It's been a couple of days since I released the jam version of the game, and I'm quite happy with the result. The last two days of the jam were a mad dash of fixing the item system (again)... Continue reading
  • 7DRL Dev log, day 5
    March 08, 2024 by Brain in a Bowl
    Day 5: Lots of tools! Quite a lot of progress today: I completed the item system, with multiple uses for items, integrated into the combat. Also added a nice start screen, and started working on chara... Continue reading
  • 7DRL Dev log, day 4
    March 07, 2024 by Brain in a Bowl
    Day 4: Nothing spectacular Today was mostly bugfixes, especially in the enemy movement and AI code. A lot of digging through piles of code, without much to show for it. And the item systems are finall... Continue reading
  • 7DRL Dev log, day 3
    March 06, 2024 by Brain in a Bowl
    Day 3: A picture is worth about twenty-seven characters A bit of progress today: items are mostly working, I just need to fix the AI for enemies to use them, and the level generation to include them... Continue reading
  • 7DRL Dev log, days 1 & 2
    March 06, 2024 by Brain in a Bowl
    Day 1: A trap! Otherwise known as: set-up For this challenge I'm using my own home-build JavaScript engine, and I've spend the the first day setting up and connecting everything, and putting the map,... Continue reading
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